In The News: Center for Gaming Innovation
The G2E 2020 was exciting and informative. It was just like being in Las Vegas without the drinks and the casino night life. Many of the educational sessions were available on demand. Each day consisted of news about how the gaming industry has changed because of Covid-19. The advent of Sports Betting and Online Gaming has helped the casinos develop growth opportunities. While the capacity in the casinos is down, the gaming numbers per patron are up.
The G2E 2020 was exciting and informative. It was just like being in Las Vegas without the drinks and the casino night life. Many of the educational sessions were available on demand. Each day consisted of news about how the gaming industry has changed because of Covid-19. The advent of Sports Betting and Online Gaming has helped the casinos develop growth opportunities. While the capacity in the casinos is down, the gaming numbers per patron are up.
The G2E 2020 was exciting and informative. It was just like being in Las Vegas without the drinks and the casino night life. Many of the educational sessions were available on demand. Each day consisted of news about how the gaming industry has changed because of Covid-19. The advent of Sports Betting and Online Gaming has helped the casinos develop growth opportunities. While the capacity in the casinos is down, the gaming numbers per patron are up.
DraftKings is not yet licensed in Nevada, but its logo is about to be placed on the Stan Fulton building at UNLV.
DraftKings today announced a multi-year agreement to become a primary sponsor of the Center for Gaming Innovation, housed within the International Gaming Institute (IGI) at the ҳ| 鶹ýӳ. The agreement includes the opening of the new DraftKings Gaming Innovation Studio at UNLV and provides DraftKings with access to local talent, while furthering the company’s ties to the Las Vegas community.
DraftKings is partnering with UNLV to develop gaming innovations with a multi-year sponsorship agreement.
DraftKings isn’t yet licensed in Nevada, but its logo is about to be plastered across UNLV’s Stan Fulton Building.
Galaxy Gaming Inc, a United States-based maker of electronic table games (EGTs), has announced the acquisition of a new game called “Baccarat Fightback”, developed by a first-year master’s degree student at the Center for Gaming Innovation at the ҳ| 鶹ýӳ (UNLV). The terms of the acquisition were not disclosed.
Las Vegas is a world reference in gaming exploration, attracting thousands of tourists from all over the world. Of the 193 UN member countries, about 75% have legalized gambling. Brazil is among the 25% that have not yet legalized. Las Vegas annually receives 40 million visitors. Of this total, more than 130 thousand are Brazilian.
Las Vegas is a world reference in gaming exploration, attracting thousands of tourists from all over the world. Of the 193 UN member countries, about 75% have legalized gambling. Brazil is among the 25% that have not yet legalized. Las Vegas annually receives 40 million visitors. Of this total, more than 130 thousand are Brazilian.
Unikrn is a technology company that has recently launched Unikrn Virtual, an innovative kind of betting enabling eSports fans to bet on the outcome of top teams from an existing pool of past professional matches, giving users access to key information about an upcoming randomly generated round of Counter-Strike: GO.
The Design Automation Conference is 56 years old and is recognized as the premier conference for design and automation of electronic systems. Attendees include system designers, architects, logic and circuit designers, validation engineers, CAD managers, as well as managers, executives, and researchers and academicians from over 1,000 organizations.